“Developing Games for China” Interview

I was interviewed by a game industry publication called Game Sauce a few weeks ago about developing for the Chinese market. As the iOS and Android smartphone markets explode in China (and the Asian region in general), more and more developers around the world are investing resources into targeting this market.

What people are realizing is that it’s a difficult one to crack for linguistic and cultural reasons. Western companies targeting China in 2013 face a very similar set of problems as companies targeting Japan in the 1990’s – put simply, these countries are culturally insular. A common belief is that cultural differences between China and the West are related to China’s development, but I don’t think this is necessarily the case. Again, Japan serves as a good example as we’ve seen globally-dominant services like Facebook have greater difficulty gaining traction in Japan than anywhere else. Success in China for foreign developers more often than not requires direct cooperation with on-the-ground Chinese people to bridge the cultural and linguistic divide.

Check out the interview here:

Charlie Moseley on the Rewards and Pitfalls of Game Development in the Chinese Market

January 5, 2013|

China Blogcast Interview About Music in China

Big Love Music Festival

Earlier this week I was contacted by China Blogcast, a new podcast which interviews prominent China bloggers about happenings in Mainland China. The event that led to the interview was the Big Love music festival post on Chengdu Living: Chengdu’s Big Love Music Festival Turns to Big Scorn.

In the podcast, I answer questions about the event, the music industry in China, and about performing in China as an American. Check it out right here: China Blogcast Episode 6: Big Love

Download Link

You can download the interview MP3 right here or subscribe to the China Blogcast on iTunes.

2018 Update: unfortunately this podcast is no longer online! 

July 5, 2012|
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